RBFS. Really Big Fcunikg Scan!
- 5840×7012 pix
- file type: JPEG
- single platen scan (not stiched)
- watermark (sorry)
- (original scan is 1200dpi and roughly 528MB)
- Nintendo Product # AGB-AA2E-USA
Mario Land games were my favorite on Game Boy. Good game play squeezing the best of what limited handheld could muster on dot matrix display. Although the first SML game looks incredibly simplistic by today’s standards, artwork alone made me want to play it. Over and over again. I can’t even count how many AA’s I’ve wasted during countless sessions. Feeling nostalgic for no apparent reason I dug deep into my HDD and found Super Mario Land 6 Golden coins world map.
Most of you who follow this blog know that I got this strange affinity for Nintendo-style artwork and vectors. So without much thinking I decided to see what it would look like vectorized. I’m not completely happy with it, but you’ll be the judge of that. Feel free to download the SVG, PDF or EPS from Video Game Artwork directory Video Game Artwork. Oh! and If you happen to do anything creative with it, lemme know!
This just in: A viewtiful watercolor artwork from Super Famicom game manual, page #29 if my mind serves me right. I can look at if for hours. Pure eye candy. Every time I see such artwork, I keep asking myself: Who’s master hand is behind it? I know it’s someone from Nintendo’s art department, but they gotta have a name! Right? Anyways, enjoy!
Super Mario Bros 3 Super Famicom artwork scan
Archived in: Video Game Artwork Source: unknown
Nintendo 64 PAL Version promo poster
Behold the power of N64. I just love artist’s take on the console making it look all spaceship-y. Those blinking lights, man! Every time I glance at some interesting game artwork I always ask myself – who’s behind it? How was it commissioned? Where is the original?
This would make for one awesome wallpaper.
Credit: special thanks goes to http://martianoddity.wordpress.com/ for contributing the scan and allowing me to post & host it.